<?xml-stylesheet type="text/xsl" href="https://uat.community.rws.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Part 2: A Peek Into the Future UX and UI Beyond SDL Tridion Sites 9 for Advanced Technical Users</title><link>/product-groups/tridion/tridion-sites/b/blog-posts/posts/part-2-a-peek-into-the-future-ux-and-ui-beyond-sdl-tridion-sites-9-for-advanced-technical-users</link><description>In last week&amp;#39;s post I introduced the new &amp;quot;Graphene&amp;quot; UI design language which we developed here at SDL&amp;#39;s user experience design team and illustrated how it is currently being translated to SDL Tridion DX ( Sites &amp;amp; Docs ). I set the spotlight on the challenges</description><dc:language>en-US</dc:language><generator>Telligent Community 12 Non-Production</generator></channel></rss>